by arin | Jun 14, 2015 | Real Time
Building the Penny Flipping game using Clojure, ClojureScript and PubNub Author’s note: A portion of this post was also published on PubNub’s blog If you have ever attending a lean or agile process training, then you may have encountered a coin flipping...
by David | Mar 18, 2015 | Real Time
This blog post was co-authored with Germán Goldenstein. At AgilityFeat we strongly believe that our technical success in building products is based on the combination of meticulous software engineering practices and a simple, yet powerful, software design. We are...
by arin | Feb 24, 2015 | Real Time
Building an Internet of Things prototype or Minimum Viable Product is no small matter. This is definitely a hot space to consider for your business, but it’s not as simple as moving to a different programming framework. There are some things you need to...
by Ford | Jan 27, 2015 | Agile, Projects, Real Time
A few months back we shared the inside scoop on building Pickasound, the social music collaboration platform founded by Toju Ometoruwa and Adam Koehler. Now, the world is taking notice. Recently, the application was featured in a piece titled “Pickasound Adorns...
by arin | Dec 28, 2014 | Real Time
2014 has been a very interesting year in the real time development space. WebRTC has started to take off, with some major announcements confirming that it’s more than hype. The WebRTCHacks team showed that Google Hangouts is based on a modified version of WebRTC...
by Ford | Nov 13, 2014 | Projects, Real Time, Startups
In early 2014, we were approached by an entrepreneur who wanted to build a new type of music collaboration application. The application would allow musicians to exchange ideas and build songs together via the web without any type of download required. We’re...