by Jean | Sep 22, 2015 | Real Time
I’ve been playing around for a while with Facebook’s answer to multi-platform real-time apps, React.js and React Native. I can say I’m thoroughly convinced million-user architectures will default to React, JSX, and a flavor of Web Sockets or WebRTC...
by Jean | Sep 16, 2015 | Projects
A few weeks ago I wrote a post on how to use an Arduino to control a DC motor’s speed and direction as part of an on-going project of building a WebRTC controlled webcam. This week we’re taking that same build to the next level by adding the ability to...
by Jean | Aug 25, 2015 | Agile, Projects, Real Time
This is the first in a series of posts I’m going to be writing in order to achieve the goal of having a WebRTC controlled webcam through an Arduino. The final build will consist of a webcam attached to a DC motor which will be controlled by an Arduino board....
by Jean | Aug 21, 2015 | HTML 5, Projects, Real Time
I’m writing a series over at Real Time Weekly about using WebRTC on iOS, specifically to document the research we’ve been conducting in order to release a couple of iPhone apps, based on WebRTC, under AgilityFeat’s brand. One of these apps is a...
by Jean | Aug 14, 2015 | HTML 5, Projects
Did you know you can apply effects to your WebRTC video stream using WebGL Shaders? And quite easily I might add. This is a demo I assembled in about an hour: That’s a real time video conference call and I applied an Edge Shader to achieve that effect you see...